Added missing GetMinimumInterruptPriority() to Spark Chaser, not sure what this fixes but it's probably something?.Fixed Suppressive Fire description listing the wrong damage value.Suppressive Fire damage 12x95% -> 12x90%.Phase Blast force reverted to vanilla on first shot, second shot remains 500.Migrated back to R2API (hopefully this is the last time I ever have to deal with this).Fixed Spark Chaser breaking skills apart from Phase Missile when fired.Added projectiles to RoR2.ContentPack I think? them not being added was why networking them failed.Changed wording of Tapped Out achievement.Remember how I did a fix for networking projectiles and stuff? So it turns out that I put them in a different method so I could move it before the unlockable setup, since that's where the hook into RoR2.ContentPack was placed, right? Turns out I completely forgot to call that method before uploading 1.1.7, so uh two skills completely broke lmao Updated CD Heavy Tap to correct number of charges.
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